The time of the #SpinachInquisition is upon us!
This is our forth session for the all-out battle of Salvation. We've been in combat for a month (irl), which is definitely a record.
Saal Dreadstroke and his team of elite assassins rode in to Salvation to take the artifact we found in Cyre: the Oracle of War.
We are not being particularly cooperative.
We just scored our first kill on one of the assassins, and have a second in a 4v1 that's about to turn into a 6v1.
Several of the other assassins have been bloodied through hit-and-run actions.
A merchant freed the prisoners in Sheriff's (RIP) Sheriff Station, who engaged the metal snakeboi. They traded their lives to take about half his health bar off.
We are pretty much out of spell slots, wildshapes, and everything else.
I'm about to dodge into the NPC's office to use his bodyguards as meat shields, cuz I've only got 9 HP left.
I'm in the market, so once we get rid of this hellgnoll lass, I should be able to raid the empty stalls.
Belaluur was selling potions of healing, so there should be at least a few in her stall.
Bard is now explaining to Saal that he is not the main character and not everything revolves around him.
Saal doesn't know what to do with that.
Sorc is an alcoholic and keeps saying random shit to Saal.
It's the final showdown.
Saal tosses a bunch of daggers up into the air.