The time of the #SpinachInquisition is upon us!
This is our forth session for the all-out battle of Salvation. We've been in combat for a month (irl), which is definitely a record.
Saal Dreadstroke and his team of elite assassins rode in to Salvation to take the artifact we found in Cyre: the Oracle of War.
We are not being particularly cooperative.
We just scored our first kill on one of the assassins, and have a second in a 4v1 that's about to turn into a 6v1.
Several of the other assassins have been bloodied through hit-and-run actions.
A merchant freed the prisoners in Sheriff's (RIP) Sheriff Station, who engaged the metal snakeboi. They traded their lives to take about half his health bar off.
We are pretty much out of spell slots, wildshapes, and everything else.
I'm about to dodge into the NPC's office to use his bodyguards as meat shields, cuz I've only got 9 HP left.
I'm in the market, so once we get rid of this hellgnoll lass, I should be able to raid the empty stalls.
Belaluur was selling potions of healing, so there should be at least a few in her stall.
The illusion the sorc did was so good that the snek is like, a block down the road.
He had made it sound like the ogre Bo Rogan was calling for help.
I used the respite to loot Belaluur's stall for x2 Potion of Healing.
DM: Druid, you are being attacked by the Death Dogs.
Druid: ok
DM: I dunno their CR but there are probably enough to maul you
Bard: afterwards, will we just see her mauled corpse?